Thursday, June 27, 2013

Past world in WOW

Good time is always precious, because of short and limited. Very quickly, the departure day was coming. I decided to save Naya. I want to stop my sins. "Wait for me, I will come back!" In accordance with the plan, I came down the beach, put on the armor which worth a lot of WOW gold but with a bloody smell, and investigate the terrain very cautiously. I did it carefully becasue i knowtonight is the end of the old story. And I want to live to star in a new life. My experience to fight in the Ice crown city made me had no fear for the present situation.
 
  Although it is a solo combat, but what I have to do is not difficult, I only need to protect Naya secretly and take the chance to help her leave for a safe place with WOW gold. The only problem is, I may not be able to avoid a fight with myself at that time. If I killed another me at that time, would I also disappear? I don't know, I also don't want to consider about that question, because anyway, I cannot get the answer. In fact there were also some problems I made some mistakes at a very early time.
 
  In the lead scourge warships, there was a commander who had much WOW gold; he was a strong and dark night elf. A familiar voice yelled in my head: "" Sai Luoen! No, no!" Then she used the spell, floating down slowly from the top of the tree. On an empty beach, Naya kneeled on the ground and broke down in tears, but her sights never leave her lover from the past. Her prayed desperately and can't accept the fact in front of her eyes.
 



  "Long time no see, my love. I missed you very much, so I asked special request to the Lord, for approving us no longer separate eternity." Wizard Death Knight slowly approached to me slowly, his halberd was flashing like WOW gold in the darkness, which made me l little bit trance. There was a sound like a clap of thunder in the sky. When I was in the trance for short span of a few seconds, the cold blade went through my chest, and nailed me in the grass. "Go to the hell!" Then he put a foot on my back, and withdraws the sword. That voice and figure, could not be more familiar to me. That was me in the past world.

source: http://www.iurpg.com/news/WOW--Past-world.html

Mystical tunnel in WOW

The forces marched into the deep jungle gradually. The dense and disordered weeds there made people confused, which really brought great difficulty to identify the direction. However, it also made the team covered and made them safer than walking on the plains. In the sunny weather along with the flowery odor, the mood of the soldiers was rising up slowly. "The sacred land is the creatures’ paradise. Beautiful hometown is my paradise. The suffering journey will be ended, and I will return to my homeland. Utulie, I will be reborn by the power of the magic WOW gold." One soldier began to sing the old ballad of Lordaeron. Other people also cannot help but sang this song together.
 
  What a familiar melody, just like a dream, as if their hometown was just under their feet. "We will never go home." Suddenly, a soldier whispered, obviously with tearful sound. Although the sound is very light, everyone could hear him. The song was ended abruptly and everyone lost in thought. "Beautiful Lordaeron, did you really have gone?" I asked myself again. "Look, we got there!" Uther shouted excitedly and that pulled my thoughts back to the reality. There was a two-meter-high stone door decorated by WOW gold and opened skillfully at the foot of the mountain, and it seemed could convey people to another world. It was indeed a masterpiece of prehistoric humans to dig a trench in such inaccessible places.
 
  "Hey, it really changed by vicissitudes!" A soldier said. Indeed, due to less disrepair for a long time, the stone door already dilapidated and the writing in the WOW gold on it has been blurred. On both sides of the door, the grass was overgrown. Perhaps, it has experienced a baptism of war. But who knows, maybe the souls didn't know this tunnel. Whether it will lead us to the victory on the other side or to the death of the impasse, no one could answer it before we went through this trench.
 

  The tunnel was very dark. We had to light up the torches to see the way and move on Step-by-step carefully and gradually went to the deep inside of the tunnel. There were many forks in the road, and are many winzes looked like huge WOW gold on the roadside. When we walked by, it would send echo. Everywhere was fractured and many small holes in the wall and the ground, and occasionally there would be a big hole in front of us. I always hesitated for a long time before have courage to jump over them. In the depths of the terrible rip, there came the sound of rushing water, like a large rack tanker was rotating in the ravine.

source: http://www.iurpg.com/news/WOW--Mystical-tunnel.html

Wednesday, June 26, 2013

The Pleasant Cooperation in Guild Wars 2

Africa showed his skills of assassin monk. He said that this set of skills was the most classical assassination, which helped him to get much cheap Guild Wars 2 gold. Maybe he was right; because many people used it in the arena. Many people even got the ten successive victories with this set of skills.
When the assassination assassin was compared with the dagger assassin, the disadvantage was lacking control skill. The Judgment Signet resolved this problem well. The Judgment Signet could be used behind the Signet of Toxic Shock. It could also be used first. It could knock the enemy down as long as it was used with the Adder Bind.

It was bad. Would they fail again this time? Salon lost confident. He thought it would be useless even if now they could buy Guild Wars 2 gold. Would they be killed without pain as Africa said? But the mates of Africa did not attack heavily. Two of them were killed soon. Salon even did not know how they died. One of them died only because of several Glass Arrows. He was too weak.
“Oh my god, is he really a freelancer? Why did he give me more than 100 points of damage once?” The person who was killed by the Glass Arrow of Salon did not know that Salon’s skill had the highest attack.

“You are lucky. I lost 150 points of blood and much Guild Wars 2 gold. The attacking skill of my scythe even could not cause so high damage.” The god caller was also killed by the Glass Arrow.
Finally Salon and his mates got the victory. Cabot and Sanford felt surprised. “I did not expect you were so powerful.” Cabot said to Salon.
“The enemies did not notice me just now.” The freelancers would not be noticed usually; because the freelancers had low attack; so they could not kill a person in a second. They could only use some symptoms.

But it was difficult to kill a freelancer. They had 70 points of defense in born. The element defense added 30 points. They also had many block stances and much Guild Wars 2 gold.
“Don’t be modest. Brother, let’s cooperate with each other to get the ten successive victories.” The next combat began. The enemies were two warriors, one assassin and one monk. The assassin should be noticed; because there were so many assassination assassins recently.
That assassin was a beautiful woman. But she seemed cool; maybe because she was an assassin. An assassin always covered her mood deeply.


source: http://www.ugw2gold.net/news_view/1142.html

The Patriotic War in Guild Wars 2

As Charles used the terrible magic charm to summon out mighty meteorite rainfallfallfall and completely decimated the city of Ascalon, countless persons lost their inhabits and Guild Wars 2 gold in the catastrophe; the position of the entire large Patriotic conflict was worsening. As the survivor who has skilled the entire war, I furthermore need to suppose more blame to battle for this country. So I came to the large partition in the north, which was the last line which could defend for this homeland and be ready to perform an significant task. 

I got a friend in the game process; he is the components Messenger, Mark. Our comrade-in-arms relationship was increasing in the know-how to make Guild Wars 2 gold. As we entered into the world of Tyria, and be adept to get to understand that is a kind of destiny for us to understand each other. In the world of Guild conflicts 2, every person needs associates; we need the kind of comrades which we could believe them and share our widespread destiny. actually, we rely on each other in the game. 

In detail, we built an ideal blend. As an element's messenger, he has the proficiency to manipulate the illusion of elements, and always be the injure output in a battle. As for me, because of the conviction in the grace of God, I can convey the good thing of God to the persons around me. When my comrades tired, I can also help them to retrieve power. An awesome destruction combines with a stable treatment; that assisted us to entire new jobs one by one successfully. 

But at this instant, he stood beside me, and companioned with two other mercenaries came to the to the north large Wall, that was a magnificent long partition made by GW2 gold. nearly all the elite forces assembled here and isolated the awful Shire outside the Great partition. But, the guard of the long partition called Khan sensed concerned about the prospects of the conflict, particularly some unusual attenuating factors happened lately made him accept as true that certain thing terrible will occur there. 

As the commander to guard the to the north long partition, Khan and his armies were suffered by the strike from Charles every day, but in the recent days, the position suddenly changed: the North Charles appeared to disappear in one evening. In supplement to a small part of the patrol still made some harassment to catch some GW2 gold rarely, the genuine attack didn't occur anymore. 

source:http://www.ugw2gold.net/news_view/1144.html
  

Saturday, June 22, 2013

Later raids in TBC of WOW

How long have you been playing in the World of Warcraft? If you like vanillas, then you have played through grinding raids, quests, mobs, dungeons and BGs for the game and 4 expansions already. By this time you should have realized one of two things, that the game is actually a grind, and left the game, or that you needed to have your brain checked, because playing the same grind for 4 expansions and not like it, it’s kind of masochistic. You say that in MoP you "need" to do things to get WOW gold, and you cannot choose what you want to do. Well I'm sorry to burst your bubble but that is your opinion.
 
I like playing this game, the way I want to, at the speed I want to, and I'm not over obssesed to get to the end like this were some sort of console game I need to finish before getting into the new one. On and off since vanilla, though I did not really start playing seriously until TBC. Oh its better now I'll admit, and its on the whole a massively better game, I think Wrath was the best WOW has been in terms of convenience to players, there were issues, but it let players play on their own terms MoP for WOW gold is a step backwards, in terms of forcing dailes for rep, 2gate rep system, rep for vp gear, and rep for recipies and reliable crafting mats. Also a move back towards sequential gearing is not great. If you played in TBC you'll realise that sequential gearing created huge issues of recruiting for raids and swapping characters, which lead to hardly any players experiencing later teir raids in TBC.
 
In my point, WOW has to evole or die, you can’t produce games that work in principle ten years out of date, Swtor already tried that. Whether you like it or not the game has to move wiht the playebase. You're welcome. However, I think you believe that everyone should play the game and make WOW gold in the same way. That's decidedly untrue. I like that things that you do solo are "easy" (ie, they took a lot of the grind and tedious time sucking travel out) so that MORE people can enjoy WOW. Not just young people with less responsibilities and a lot of time on their hands.



source: http://www.iurpg.com/news/Later-raids-in-TBC-of-WOW.html

Leveling and riding ability in game WOW

I leveled my warrior to 60 during Burning Crusade, before numerous nerfs were made to leveling and riding ability. So, yeah, roughing it wasn't just an option, it was the only option. And you know what? I would never do it again to help me make more WOW gold. That's right. Once was enough. However, if given the chance to change it all, I would say no. Leveling at that difficulty and with those kind of restraints on my mobility really made me appreciate each level I gained.
 
I still remember, being a low level 16 human warrior, and deciding to go and visit Ashenvale. It was a pain to get there, with no flight paths, or any kind of mount training, but I did it, and the sensation I had when the beautiful landscape of Ashenvale opened up to the sound of a Night Elf choir just took my breath away (by the way, I still wish they would update that region to being nice and more calming again instead of war torn).
 
The feeling of finally saving up my WOW gold to buy just the most basic riding training was a big achievement! I kind of wish players could feel what I felt back then. It's not that I want to scream at newer players, claiming "Oh, you don't know how easy ya got it, and back in MY day!" to them. No, I wish they could experience how grand it felt, and how amazing each level gained made you feel. The World felt so big then, and I really think it was because of how much we had to explore on foot, or how long we stayed in one zone just to get a quarter of a level. Alas, though these rose tinted glasses make the past look so much warmer than it was, they do nothing but cloud the future and what good has come to it now.
 
It's interesting how you say you'd never do it again but then go on to wax poetic about how big, bad and amazing those days were. I can see a "never again" attitude because you got to experience already. For new players who don't have much WOW gold and for the game itself, I say the "rose tint" is/was reality and the things you and others share here are what made this game once so golden. That experience should be preserved for new players, so that they might experience the exact same wonder that we once did. I feel bad for the "kids" I know trying WoW out for the first time. They zip thru everything like this were a FPS, do "end-game" LFR stuff for a few weeks, then get bored and quit in order to move onto a new game. The WoW Devs have devalued their own content; therefore it holds little value to those playing through it.

source: http://www.iurpg.com/news/Leveling-and-riding-ability-in-game-WOW.html

Thursday, June 20, 2013

Deal with the demon of Abaddon in GW2

We came back to the Holy Valley with much Guild Wars 2 gold. After hearing our words, the word master was very serious, he said: “The title of bright foremost is especially used to deal with the demon of Abaddon. It is ineffective in other locations. The world is tranquil now; so we almost overlook this title. I don’t expect that the domestic of Abaddon will arrive back again.” “Well, don’t state more. The mighty enemies appear now; so you should give us this name.” I did not desire to listen to his story.
The brilliant leader was in grade 3. We got the new skill which was the looking of brilliant Leader. Chaney used it and much Guild Wars 2 gold before. There were also brilliant signet, elite ability and attribute signet. When there were demon domestics of Abaddon in the locality, you would get the anger which equaled to the allowance for one attack. Each grade would give you 1 issue of wrath and 3 issues of energy according to the title level of your brilliant foremost. The casting time was of this ability was 0.25; and the cooling time was 25.
This was a signet which could add blue and wrath. So we would not need to concern about azure when we battled with the foes next time. But I considered we still need to buy Guild Wars 2 gold by ourselves. We furthermore would not be aghast of imbibing azure initiated by the foes. But it appeared that this signet did not have a better effect than the looking of brilliant Leader. It was an elite skill; so we could not take other elite abilities.
Our skills altered after an change; and Laird had the large-scale diversification. Because he admired the ability of Belief Compensation, so he wanted to use it in the battle.
Laird would get endless azure and blood if the conviction reimbursement was used well; but the genuine effect was not so good. So he even did not have sufficient GW2 gold and he required to purchase some from ugw2gold.net.
The former Life Envoy was forsaken because of its long cooling time. We also got several skill publications from this battle. Laird got some of them; and then his abilities were alike to the energumen of the enemies. I recognized that the importance of oracle after battling with those foes. The Lead Hymn and Attacking condemnation encouraged the battle power for the whole group. I summoned Sparta; he was not summoned by me for a long time. Now I was conceiving about how to change his skills.

The burning symptom in the Guild Wars 2

considered the Withered blaze was even more powerful than the Thunder Bending. Though the Withered blaze was good, it also had handicap which was large-scale utilisation of blue andGuild Wars 2 gold. It only consumed 15 points of azure. The client would lose all azure soon.
It was the warm Eye. Its occupation was elementalist; its type was blaze sorcery; and its ascribe was mantra. This skill made the aim foe to bear 5 to 41 points of blaze impairment. If this enemy was pain the burning symptom, you would get 1 to 7 points of power.
This warm Eye consumed 5 points of power. Its casting time was 1; and the cooling time was 8.
In order to resolve the utilisation of azure, the warm Eye appeared. There was no high impairment. Its major function was recovering blue and GW2 gold. Two more Withered blazes could be used usually because of Hot Eye. It could kill a individual.
“We should disperse at once!” Dispersing was a good method to deal with the sorcery of large-range damage. We should murder the ruby wraith throughout the moving.
In detail, the dispersing still had another benefit which was considering with the power signal dispatched by the lion. It burned blue by group, at the identical time burned the elite ability of the ruby lion. It would be better if this lion could not buy Guild Wars 2 gold now.
It appeared that the illusion lion cub was a monster of melee personal attack. But it was still good at the abilities of Mesmer.
It was the Leeriness. Its occupation was Mesmer; its type was sorcery domination; and its attribute was negative sorcery. This ability could last for 6 seconds. It could make the next ability of the aim foe to fail. The aim and all foes nearby would suffer 15 to 63 points of damage.
This Leeriness consumed 10 points of energy. The casting time was 2; and the chilling time was 20.
This was a contradictory skill with the effect of group impairment. The ability which was utilised to the mate was generally a gain ability. So the Leeriness was in connection with the gainer such as monk. If we did not disperse just now, we might be assaulted by the Leeriness. We would lose much body-fluid and Guild Wars 2 gold.
The ruby lion was killed first because we could not accept its Withered blaze. It was fortuitous that Laird was utilising the Constipation treatment relentlessly.

source: http://www.ugw2gold.net/news_view/1119.html

Wednesday, June 19, 2013

Forces players of WOW onto battlegrounds

Based on lore, all warlocks have had green fire. It should be a minor cosmetic glyph like the glowing orbs are. To me honestly making it something requiring a high level and a questline is ridiculous, it's not legendary weapon for crying out loud it’s just a cosmetic change. PvP is so broken only fraction of playerbase even wants to do it? Well, let's make a quest that forces people onto battlegrounds. Inflation running rampant, with rich getting ridiculously rich, and poor staying penniless? Well, let's gate some popular content behind a ridiculous WOW gold sink.
 
I remember loving it when I or a group I was in discovered one of the many, many chests that randomly spawned throughout the old 1-60 content. They were a cool bonus, sometimes contained great items you could use or sell for a profit, and it made exploring out of the way places worth the risk and the challenge. I guess I understand why they were removed, but it was a part of Vanilla that I liked.
 
Special snowflake syndrome is the worst. We should all be able to get exactly what everyone else can. I've been around since the AQ events and after that crap I never want special titles mounts or whatever going to one person ever again. They should open up all the old mounts they removed too. I have quite a few mounts from raiding and I wouldn't be hurt at all if someone got it when it wasn't actual raiding content. This is a video game and people should be able to enjoy it how they so choose and get some WOW gold from it.
 



Actually, it's the people who complain that no one should be special who are more likely to have issues with self-worth, generally speaking. Prestige should be all about going the extra mile as a WOW gold player. That's what the old class quests were - a spunky something for doing more. Unfortunately, Blizzard designer team has been "there" for long, and being a "god" is addictive. They usually do not want to admit their personal opinions make game attractive to players, and they are tempted to use their "god" powers to cover up.

source: http://www.iurpg.com/news/Forces-players-of-WOW-onto-battlegrounds.html

Foxicopter and Rainbow Generator in WOW

I love my Foxicopter and Rainbow Generator because not everybody else has one. Neither required much skill; one's a vendor item and the other's a Felwood quest reward like WOW gold, but they're just a little bit hidden away. My little reward for getting out and seeing the world. I think his point is that the Carrot on a Stick was made baseline, so this is less of a call for it to return than it is for Blizzard to just give us 10% more speed.
 
We all have a piccolo of the flaming fire and an orb of deception lurking somewhere in our bags or banks. I know people fondly remember the ICC trinket that turned them into a Taunka. I'm not going to save or care about a vial of shadows -- but I know I'm going to keep that silly trinket I got in the Jade Forest that lets me summon a gnoll. Dartol's Rod of Transformation was never a trinket, it was a quest reward item that many either never turned in the final quest so they could keep it and buy WOW gold, or after 3.1 - let you keep anyway when you were finished. As of Cata the quest went away, and wasy replaced with a toy you can pick up when exalted with the Timbermaw.
 
More akin to the Orb of the Sin'dorei or Leyara's locket than the orb of deception, as you didn't have to equip it. I'm still furious that my paid (emphasis on 'paid') race change (not faction change) made it disappear without warning, then Blizzard wouldn't restore it because the item was 'removed from the game' (their words, not mine). I felt like I was being punished for using a paid service provided by the company. I have that on 2 toons I was leveling via dual-boxing. Unfortunately that really long quest chain (in Ashenvale) no longer exists, post-cata.
 



I wouldn't want them to implement a mount speed increase on an item unless I only had to keep it in my bag and earn some WOW gold. I hated swapping gear every time I mounted up, especially if I got knocked off my mount by a creature or another player. Given how much of a pain bag space is becoming, however, I'm sure I could find a way to complain regardless.

source: http://www.iurpg.com/news/Foxicopter-and-Rainbow-Generator-in-WOW.html